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July 9, 2009

More Emenies

Yesterday was extremely progressive for Skullpogo. I added several enemy types, and completely re-wrote a core part of the game's framework (to deal with garbage collector issues). Things are goin' fine.

3 Comments:

Blogger Jerom said...

Oh yeah, things are going very fine! I love your graphic works :D

July 09, 2009  
Blogger andy said...

good to hear

July 09, 2009  
OpenID validopinion said...

It's looking like it's coming along really nicely. I'll be watching your site for the release :)

July 24, 2009  

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